Battalion Wars (GC)

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Postby GamerDad » Mon Oct 24, 2005 12:03 am

Andrew Bub's Battalion Wars (GC) article - http://www.gamerdad.com/detail.cfm?itemID=2693
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Postby Freakhead » Mon Oct 24, 2005 4:13 pm

This game is alright.

Sometimes it rang the fun bell. OTher times the awkward controls and not knowing what you're exactly supposed to do led to frustration. So some of the game is trial and error to figure out exactly what they want you to do or what the best method is. It's frustrating because you have to start the missions all over if you don't do everything right.

The game is pretty elementary. YOu see a rock, you target it with paper. YOu paper you target it with scissors, etc.

It's a bit awkward to target stuff altho the game is for the most part balanced for this.

I was thinking the game could have used a slo-mo mode -where you can slow things down to look over the battlefield more in the 3rd person and zoomed out mode without everything being hurry up and go.

Then again the game would have to be rebalanced for this as this would probably make the game easier and maybe too easy.

Like you said a multiplayer version would be pretty innovative. Do you control from the rts top down view or do you play in 3rd person to beat the other guy? I don't think there's been a game where you switch between the two at your discretion.

This might have worked better on the pc.
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Postby Tater-Dad » Mon Oct 24, 2005 6:00 pm

I get lost in RTS's :roll: It's all I can do keeping all four x-men alive & equiped... These look awesome...too bad no GC for the rental. (revolution's coming... :D )
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